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NPC Generator

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Advanced [show]


Krimmon Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and is pretty ugly. He wears a deerstalker hat to hide his balding. He wears large thick round spectacles.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is frequently practicing swordplay.

History: The child of a Barrister, who enjoyed hunting, Krimmon was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Flaws: Ugly. Bonds: Rich, Enemies, Military, Nature. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Krimmon Elderberry, Male Halfling Warrior 3
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Anverth Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear flannel. He wears his blonde hair up in a very large beehive style do. His eyes are amber and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.

History: Anverth was born the youngest of three triplets. He has had some formal music training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Professionalism, Artistic. Flaws: Ugly, Terse. Bonds: Family. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Anverth Daergel, Male Gnome Sorcerer 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 48 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 20 (+5)14 (+2) 18 (+4)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 4000 sp. Red-brown spinel (40 gp). Peridot (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Thakrak Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He also has developed a complete distrust of the Unemployed profession.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His psionic abilities were realized during a raid on his village. He struck the Layabout job and began his own company from there.

Motivation: To be a Unemployed again; and his religion dominates his actions

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Job. Occupation: Layabout

Voice: Scandinavian accent

Attributes [hide]

Thakrak Budd, Male Half-Orc Wizard 14
Medium (6'10") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 52 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Investigation +5, Performance +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134

Possessions: 300 pp. Jade (70 gp). Golden yellow topaz (900 gp). Obsidian (5 gp). Fire opal (800 gp). Rich purple corundum (800 gp). Alexandrite (900 gp).


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane. Bonds: Family, Criminal record. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Hubert Adley, Male Human Cleric 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)12 (+1)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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