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NPC Generator

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Advanced [show]


Guy Beitz, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by teas. His moppish blonde hair is in a traditional bowl cut. His fierce brown eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Guy and his spouse have recently divorced.

Motivation: Marry his sister to traveling adventurers.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Guy Beitz, Male Human Cleric 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 15 (+2)9 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 2000 cp. Rock crystal (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Az-Bror Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'3" southern man, he wears a black costume with the symbols of magic on his torso. His blonde hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south to a Miller, Az-Bror learned a great deal about his father's area of expertise. When Az-Bror reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Ugly, Forgetful. Bonds: Job, Military, Rich. Occupation: Miller

Voice: Spanish accent

Attributes [hide]

Az-Bror Browning, Male Half-Orc Rogue 8
Medium (5'3") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills History +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Celestial, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 12000 sp. Deep blue spinel (1300 gp). Moss agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is heavily combed to the left. His face is scarred and worn.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ombul is combative with any and all who dare try his patience in the slightest.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Ombul Goldfound, Male Halfling Expert 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 16 (+3)11 (+0)
Skills Athletics +2, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 1400 sp. 1 Tanglefoot bags.


Social Check DCs


Mordai Fate, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely red suit with brown socks and a vest with buckled shoes. He has done his best to style his red hair to look like a famous performer. His fair skin shows little sign of his aristocratic breeding.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Mordai and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Racist. Bonds: Attractive, Religious, Slave, Immigrant. Occupation: Navigator

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mordai Fate, Male Tiefling Fighter 6
Medium (6'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Sapphire pendant on gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp).


Social Check DCs

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