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NPC Generator

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Advanced [show]


Kyle Westcott, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He dresses in tan turtlenecks beneath a violet coat with yellow slacks. His blonde hair is matted, messy, and big. His brown eyes lackadaisically let the world flow into them.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Barrister father left him crippled. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Westcott, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Marbas Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He wears a feathered hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Insane, Fearful. Bonds: Poor, Adventurer, Nature. Occupation: Knight

Voice: Uses lots of figures of speech

Attributes [hide]

Marbas Grief, Male Tiefling Fighter 7
Medium (5'4") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 7000 sp. Chalcedony (60 gp). Tourmaline (40 gp). Silver pearl (40 gp). Golden pearl (40 gp). 1 Minor magic item.


Social Check DCs


Oblar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears light armors faded through time and improper care. His long blonde hair reaches down to his waist. His gray eyes are passionate and lively.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Entrepeneur. Flaws: Mundane, Hedonist. Bonds: Military. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Oblar Greenbottle, Male Halfling Warlock 11
Small (3'3") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 44 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)17 (+3) 15 (+2)13 (+1)
Skills Perception +6, Religion +7
Senses Passive Perception 17
Languages Common, Halfling, Terran, Auran, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333310

Possessions: 310 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His hair is long and golden with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: He was born on a small isolated farm. His divine abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Servant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Has a crush. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Theriatis Siannodel, Male Elf Aristocrat 3
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 18 (+4)15 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Golden pearl (110 gp). Fiery yellow corundum (500 gp). 3 Tanglefoot bags.


Social Check DCs

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