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NPC Generator

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Advanced [show]


Burgell Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black Stetson hat and black clothes. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a flattop hair cut. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Burgell hails from a village terrorized by illithids. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Has a crush. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Burgell Musgraben, Male Gnome Bard 3
Small (3'4") Gnome, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 19 (+4)14 (+2) 12 (+1)10 (+0)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp.


Social Check DCs


Mantus Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears white trousers with black and brown striped suspenders. He wears various colorful collared shirts. His red hair is knotted and matted. His eyes are likewise gold.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Someone believes him a fraud; and to clean up the streets

Flaws: Antagonistic. Bonds: Poor, Guardian, Enemies. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Mantus Random, Male Tiefling Commoner 8
Medium (5'8") Tiefling, Lawful Neutral (CR 8)
Armor Class 9
Hit Points 24 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)20 (+5) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Undercommon, Gnome, Celestial, Goblin, Infernal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 700 gp. Black pearl (1500 gp). Red spinel (140 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ribbles Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Impeccable. Bonds: Adventurer, Immigrant, Rich. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Ribbles Oomtrowl, Male Gnome Monk 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 94 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Insight +6, Nature +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Rose (50 gp). Jasper (50 gp). Violet garnet (1000 gp). Star ruby (1300 gp). Red garnet (140 gp). Blue quartz (7 gp). Chalcedony (50 gp). Fiery yellow corundum (1300 gp). Tourmaline (140 gp). Iolite (50 gp). Blue star sapphire (1300 gp). Star rose quartz (50 gp). Amethyst (140 gp). Aquamarine (1000 gp).


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he prefers to wear flannel. His brown hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Always inclined to offer people food he seems plenty friendly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion.

Ideals: Philantrophist. Flaws: Ugly, Fearful, Racist. Bonds: Nature. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

John Ansley, Male Human Druid 11
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 9 (-1)10 (+0)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs

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