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NPC Generator

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Lvl.
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Seed

Advanced [show]


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears white leather gloves, a white jacket, and tight pants. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oskar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Many illithids want him driven away; and someone believes him a fraud

Ideals: Artistic. Bonds: Attractive, Enemies, Mentor, Military. Occupation: Banker

Voice: Loud with bravado

Attributes [hide]

Oskar Bofdann, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 20 (+5)15 (+2) 9 (-1)15 (+2)
Skills Animal Handling +1, Nature +4
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1200 sp. Silver pearl (130 gp). Tiger eye turquoise (7 gp). Obsidian (7 gp).


Social Check DCs


Barendd Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears silk and lounges about seductively. He has moderate length black hair. This amber eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: From birth he was tutored by a cruel and relentless mentor. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Dwarven compassion.

Ideals: Professionalism, Persistence. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Barendd Brazzik, Male Dwarf Commoner 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. White pearl (150 gp). Sard (60 gp).


Social Check DCs


Arannis Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy tan pantaloons and a blue scarf. He has done his best to style his auburn hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Ruler, but he got bored and became a Courier. He has worked as a Courier like his mother before him.

Motivation: He is compelled to act according to his religious beliefs; and to be a ruler again

Flaws: Addict, Ugly. Bonds: Job, Religious. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Arannis Berevan, Male Elf Cleric 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1 Half-Plate.


Social Check DCs


Gûndza Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. His broad hat is riddled with cuts and holes. He has blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Gûndza grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gûndza grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gûndza. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Interpreter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gûndza Dalton, Male Half-Orc Expert 10
Medium (6'1") Half-Orc, Neutral Evil (CR 10)
Armor Class 13
Hit Points 63 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)13 (+1) 16 (+3)11 (+0)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 1900 gp.


Social Check DCs

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