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NPC Generator

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Advanced [show]


Ar-Karo Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears green trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to make almost anything out of random pieces of junk.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Ar-Karo took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Adventurer. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

Ar-Karo Harlow, Male Half-Orc Ranger 7
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 18 (+4)12 (+1)
Skills Stealth +5
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 400 gp. Tiger eye turquoise (10 gp). Blue star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts. He is muscular with a powerful set of arms. His crest is cut close to his head. His eyes are likewise gold.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born at the edge of vast island. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane. Bonds: Religious, Rich, Nature, Mentor. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Bidreked Tiammanthyllish, Male Dragonborn Warlock 2
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Travok Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple blue robe with black stripes complete with hood. He has a small bristly mustache and wavy chestnut hair. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Cursed with a spirit at a very young age, Travok has worked very hard to control his curse. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Mundane, Disease. Bonds: Nature. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Travok Torevir, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 18 (+4)15 (+2) 17 (+3)11 (+0)
Skills Athletics +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 350 gp.


Social Check DCs


Richard Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He keeps his silver hair in a pixie cut. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Richard embodies much of what other species detest in the Half-Elves. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor. Occupation: Weaver

Voice: Soft and melodious

Attributes [hide]

Richard Withrethin, Male Half-Elf Warrior 6
Medium (4'11") Half-Elf, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)17 (+3) 17 (+3)12 (+1)
Skills Arcana +6, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Draconic, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Blue diamond (2000 gp). Alexandrite (600 gp). Hematite (15 gp). 1 Minor magic item.


Social Check DCs

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