Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Miner. He is physically well-built. He keeps his red hair in a flapper bob. His eyes are a pleasant violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with his god.

History: He was raised in a white middle class family as the only child. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Some 3 years later his spouse died after the birth of his son. Heartbroken, Norman never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: A rival would like him out of the picture.

Flaws: Mundane. Bonds: Criminal record, Religious, In love. Occupation: Miner

Voice: Thin and wheezing

Attributes [hide]

Norman Tatum, Male Human Warrior 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 pp.


Social Check DCs


Târz Ryley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his white hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: Born to a pair of adventurers, Târz grew up listening to his father's many stories. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Târz Ryley, Male Half-Orc Expert 4
Medium (5'5") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ghesh Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a long, brown cloak. He wears a colorful flower in his copper crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has all his life been fascinated with poetry.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his poetry dream.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ghesh Ebynichtomonis, Male Dragonborn Barbarian 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 74 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 220 pp.


Social Check DCs


Naal Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He is wearing the road beaten gear of a warrior, and his gloved hand is found clutching a greataxe. His golden hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted martial powers by his dying sister.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Religious, Has a crush. Occupation: Slave Trader

Voice: High pitched, excited

Attributes [hide]

Naal Brinker, Male Half-Elf Bard 7
Medium (5'4") Half-Elf, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 14
Languages Common, Elven, Giant, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1100 gp.


Social Check DCs

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