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NPC Generator

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Advanced [show]


Zûmug Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is cut jaggedly and amateurishly. His eyes are green and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Zûmug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to raise his children well

Flaws: Greedy, Hedonist. Bonds: Rich, Military, Family. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Zûmug Roscoe, Male Half-Orc Cleric 6
Medium (5'7") Half-Orc, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dayereth Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fitting clothing which further accentuates his frame. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dayereth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dayereth. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Joker. Flaws: Insane, Impulsive, Antagonistic. Bonds: Attractive, Criminal record. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Dayereth Kane, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +6, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His blonde hair is still thick. He has a dull look in his amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a poor family in the city he treasured whatever gifts he got. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. By chance he met his brother recently and the two have been together since.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist, Fighting. Flaws: Depressed. Bonds: Poor, Job, Family. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Gomory Carlton, Male Human Warrior 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Athletics +4, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Halimath Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white armored body suit, with a simple tan line shooting up and back down. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Halimath embodies much of what other species detest in the Half-Elves. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and a deep hatred of illithids

Flaws: Antagonistic, Shy. Bonds: Religious, Enemies. Occupation: Brewer

Voice: Sighs a lot, exhausted

Attributes [hide]

Halimath Gracey, Male Half-Elf Rogue 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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