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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Krimmon Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is thinning but still full. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Calm and collected, he is a well trained Adventurer. He is frequently practicing swordplay.

History: Born in the east to a Adventurer, Krimmon learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Military, Immigrant, Criminal record. Occupation: Adventurer

Voice: Switch between two voices

Attributes [hide]

Krimmon Appleblossom, Male Halfling Monk 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears bulky brown painted plate armor. He wears his hair in dreadlocks. He has a dull look in his blue eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He was granted martial powers by his dying brother.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Immigrant, Adventurer. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Halimath Caerdonel, Male Elf Warlock 10
Medium (5'4") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 100 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Black velvet mask with numerous citrines (60 gp). Jeweled gold crown (3000 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).


Social Check DCs


Gilthur Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears tan leather gloves, a tan jacket, and tight pants. His auburn hair is long and unkept. He tend to wears goggles to shield his eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, In love, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Gilthur Stoutale, Male Dwarf Adept 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)18 (+4) 12 (+1)10 (+0)
Skills Intimidation +2, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Gnome, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp.


Social Check DCs


Olunt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a blue suit. He wears his auburn hair down. His ears are large.

Personality: Calm and collected, he is a well trained Barber. He uses divination through singing.

History: Born in the south his family was never financially stable. Cursed with vampirism at a very young age, Olunt has worked very hard to control his curse. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Poor. Occupation: Barber

Voice: Stutters

Attributes [hide]

Olunt Rubyeye, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Deep blue spinel (200 gp). Sardonyx (30 gp). Jasper (30 gp).


Social Check DCs

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