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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Roland Bentley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His right hand appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic. Flaws: Secretive, Lazy. Bonds: Immigrant. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Roland Bentley, Male Human Adept 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp.


Social Check DCs


Alex Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black leather gloves, a black jacket, and tight pants. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His green unseeing eyes seem to look past you.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A freak accident while working with his Layabout mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against drow.

Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Religious, Enemies. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Alex Qualanthri, Male Half-Elf Aristocrat 4
Medium (5'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Frederick Hayden, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears just a black suit. With bright brown hair and a scraggly beard. His eyes are blue and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal painting training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Hayden, Male Human Expert 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Red garnet (70 gp).


Social Check DCs


Crampernap Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a robe, a symbol of strength around his neck, and a sickle on his belt. He sports a flattop hair cut. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Crampernap was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Crampernap decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Justice. Flaws: Shy. Bonds: Criminal record, Religious. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Crampernap Humplebumple, Male Gnome Bard 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Investigation +3, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 400 gp. Amethyst (90 gp). Lapis lazuli (8 gp).


Social Check DCs

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