Calcitro Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears just a yellow suit, and he perpetually has his shortbow ready. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise blue.
Personality: Overbrimming with self-confidence, Calcitro isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He is lazy and tries to find solutions quickly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Lazy, Mundane. Occupation: Priest
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. Deep blue spinel (700 gp). Rose (50 gp). Blue sapphire (1300 gp).
Dayereth Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear tan tank tops with white pants, and a wedding ring on his right hand. With bright blonde hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Some 2 years later his spouse died after the birth of his son. Heartbroken, Dayereth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane. Bonds: In love, Attractive, Slave. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 22 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 280 gp.
Raymond Marlowe, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy brown hair. His gray eyes have a joyful gleam in them most of the time.
Personality: He is a Architect first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Balancing his hectic life and new Architect responsibilities is difficult.
Ideals: Athletic. Flaws: Disease. Bonds: Job, Criminal record, Rich. Occupation: Architect
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 600 gp.
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely violet suit with black socks and a vest with buckled shoes. He wears his gray fur down. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.
Motivation: Wishes to resurrect an old love.
Ideals: Optimist, Artistic. Flaws: Selfish. Bonds: Immigrant, In love. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 9)
Armor Class 12
Hit Points 28 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 110 pp. Red spinel (80 gp). Deep blue spinel (1000 gp). Deep blue spinel (1000 gp). Fire opal (1100 gp). Star ruby (1100 gp). Sardonyx (80 gp). White opal (1100 gp). Rock crystal (80 gp).
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