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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arumawann Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. His hair is always cut to a buzz. His gray eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Mentor. Occupation: Spy

Voice: Creaky witch voice

Attributes [hide]

Arumawann Nackle, Male Gnome Druid 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)16 (+3) 17 (+3)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 9000 sp.


Social Check DCs


Clerebold Payton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His small hat is riddled with cuts and holes. He has violet eyes and a brown hat with a violet feather.

Personality: Prone to second guessing himself, he comes off as nervous. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.

History: Clerebold lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Athletic, Persistence. Flaws: Ugly, Shy. Bonds: Family. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Clerebold Payton, Male Human Rogue 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 47 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)15 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: Tourmaline (40 gp). Carnelian (50 gp). Golden yellow topaz (1400 gp).


Social Check DCs


Beast Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. His red fur is still thick. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He enjoys reading and quiet.

History: He was born in a small island village. In his 12th year, his parents were killed by a brigands raid, leaving Beast alone in the world. After a stint in an orphanage, he was adopted. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Terse. Bonds: Nature, Enemies. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Beast Treat, Male Tabaxi Rogue 9
Medium (6'1") Tabaxi, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 55 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Performance +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Red-brown spinel (110 gp).


Social Check DCs


Charles Alston, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He has a moderate pudge and is not very fit. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He was raised by priests from a young age. A gifted student he started as a Fortune-teller, but he got bored and became a Bellfounder. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic. Bonds: Job, Religious, Mentor. Occupation: Bellfounder

Voice: Low range voice

Attributes [hide]

Charles Alston, Male Human Aristocrat 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 160 gp. Large well-done wool tapestry (100 gp).


Social Check DCs

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