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NPC Generator

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Advanced [show]


Shifting Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of death around his neck, and a glaive on his belt. His fur is short and beige. This blue eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things

Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Shifting Grass, Male Tabaxi Adept 3
Medium (5'6") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Donaar Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tight fitting yellow shirt and pants. His black crest is lengthy. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east to a Soapmaker, Donaar learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he is greedy

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Donaar Orexijandilin, Male Dragonborn Ranger 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 10 (+0)19 (+4)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Uthemar Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is dressed in a clean grey cloak covering his clean studded leather. He keeps his long auburn hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Guard, but he was a colossal failure. He struck the Locksmith job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Mentor, Job. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Uthemar Firahel, Male Half-Elf Rogue 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1300 sp. 1 Chain shirt.


Social Check DCs


Miles Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears an entirely yellow suit with red socks and a vest with buckled shoes, he is not a threatening figure. His chestnut hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Philantrophist, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Ruler

Voice: Slow speaker

Attributes [hide]

Miles Fasharash, Male Half-Elf Ranger 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)12 (+1)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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