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NPC Generator

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Advanced [show]


Zepar Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears his brown hair up. His eyes are a pleasant white.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Zepar was raised in a hard working conservative environment. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a adventurer and was forced into it by his family

Ideals: Artistic. Bonds: Adventurer, Job, Family. Occupation: Adventurer

Voice: Speaks through clenched teeth

Attributes [hide]

Zepar Vice, Male Tiefling Bard 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 1 Minor magic item.


Social Check DCs


Alexandre Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a moderate pudge and is not very fit. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 15th year, his parents were killed by a brigands raid, leaving Alexandre alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: To unite with his brother; and to reunite with his absent mother

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Immigrant, Family. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Alexandre Kinsley, Male Human Druid 9
Medium (5'10") Human, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 38 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 16 (+3)11 (+0)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears a tan feathered hat and tan clothes. He has a hunchback. His silver crest is lengthy and is close to two feet long. He has a dull look in his gold eyes.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Salasar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Salasar's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Ugly, Shy, Addict, Antagonistic. Bonds: Adventurer. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Salasar Delmirev, Male Dragonborn Rogue 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)8 (-1) 16 (+3)16 (+3)
Skills Arcana +1, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Tarhun Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His scarlet crest is lengthy and is close to two feet long. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is a Tailor first and foremost. He believes firmly that knowledge should be universal. He is obsessed with his god.

History: Born in the east to a Tailor, Tarhun learned a great deal about his father's area of expertise. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many dire rats want him driven away; and he'd like to take his coworkers down a peg

Ideals: Logical. Bonds: Attractive, Job, Religious, Enemies. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Tarhun Norixius, Male Dragonborn Expert 6
Medium (6'8") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 6000 sp.


Social Check DCs

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