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NPC Generator

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Advanced [show]


Pikar Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man likes to wear ponchos typically of a light yellow in addition to tight pants. His hair is silver and curly. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Pikar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pikar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Poor, Religious. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Pikar Greenbottle, Male Halfling Warlock 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 16
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Acrobatics +8, Arcana +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Krimmon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He prefers to wear green clothing when he does not wear armor, and he perpetually has his lance ready. He has styled his red hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Krimmon lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Job, Family. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Krimmon Tosscobble, Male Halfling Paladin 3
Small (3'3") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Baz Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears pastel cloth garments or leather armor. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Adventurer

Voice: Excited and jittery

Attributes [hide]

Baz Spalding, Male Half-Orc Ranger 3
Medium (6'10") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 16 (+3)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Umpen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a white suit, pastel shirt, and brown tie. He has a very tight haircut. His green eyes peer out from beneath his small white hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Umpen lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Umpen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Flaws: Cynical. Bonds: Attractive, Job, Family. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Umpen Cobblelob, Male Gnome Warrior 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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