Nirgel Judgment, Male Tiefling [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a blue cloak and cross-gartered brown stockings. He has moderate length brown hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Selfish, Addict. Bonds: Rich, Nature. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 95 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 3000 gp. Jet (160 gp). Smoky quartz (30 gp). Chalcedony (30 gp). Malachite (12 gp). Golden pearl (160 gp). Violet garnet (1600 gp). Obsidian (12 gp). Chrysoberyl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears baggy brown pantaloons and a black scarf. His brown hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.
Personality: Eccentric and domineering, Chay will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Unemployed, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Extrovert, Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Knight
Voice: Aggressive tone
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 45 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 80 pp.
Fulbar Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears just a green suit. His hair is short and silver. His hazel eyes are slightly larger than normal.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep
Ideals: Athletic, Impeccable. Flaws: Insomniac, Secretive. Bonds: Poor. Occupation: Performer
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 39 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 600 gp. Red-brown spinel (120 gp). 1 Minor magic item.
Dean Eastoft, Male Human [Permalink]
Personal [hide]
Description: This man wears black leather gloves, a black jacket, and tight pants, and sports empty pouches on his belt. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His skin is flawless and his blue eyes scan people very quickly.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Humans. He is a great chef.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dean was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Navigator
Voice: Italian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: An abacus with copper, silver and gold markers (160 gp).
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