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Akmen Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He sports a flattop hair cut. His fierce black eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Akmen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Many illithids want him driven away; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Terse. Bonds: Poor, Criminal record, Enemies. Occupation: Adventurer

Voice: Spanish accent

Attributes [hide]

Akmen Conviction, Male Tiefling Sorcerer 9
Medium (5'6") Tiefling, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)19 (+4) 14 (+2)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Gnome, Auran
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666400000

Possessions: 12000 sp. Deep green spinel (140 gp). Rose (30 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Hematite (9 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries a battered shortbow and tarnished sword as well. His fur is greying and his face has many wrinkles. His blue eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: Shivering was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Shivering Of Claws, Male Tabaxi Rogue 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 38 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Deception +6, Investigation +7
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 50 pp. A silver and pearl hairclip (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Sapphire pendant on gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Ahrim Temerity, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears clothing that is held on in multiple layers but all of it is in poor condition. His whole body is exceptionally muscular. His brown hair is lengthy and is close to two feet long. His red eyes dart from person to person.

Personality: Ahrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Ahrim Temerity, Male Tiefling Sorcerer 7
Medium (5'4") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills Intimidation +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 40000 cp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A roughly beaten golden orb (130 gp). Old masterpiece painting (1800 gp).


Social Check DCs


Rurik Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Rurik is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rurik took refuge in the ruined castle and found the beat up flail and armor he uses now. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: A deep hatred of brigands; and marry his sister to traveling adventurers

Ideals: Fighting, Athletic. Bonds: Enemies, Family, Nature. Occupation: Crown-heir

Voice: Pronounces difficult words wrong

Attributes [hide]

Rurik Helcral, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1900 sp. 1 Hourglass.


Social Check DCs

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