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NPC Generator

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Advanced [show]


Himo Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'11" southern man, he dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His golden hair is smooth and relatively long. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Himo was born with his father's beautiful face. He made a point of taking high paying jobs and getting most of it up front. He has worked as a Actor like his father before him.

Motivation: He's looking for his big break; and an old rival family wants him found

Bonds: Attractive, Job, Adventurer, Family. Occupation: Actor

Voice: Soft and melodious

Attributes [hide]

Himo Wilmont, Male Half-Elf Bard 5
Medium (4'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 10000 cp. Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Kerkad Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears bulky brown painted plate armor. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not believe in violence as a means to an end. He is a dedicated Slave Trader but believes his peers are too gung-ho.

History: Kerkad was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Persistence. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Kerkad Beryntolthropal, Male Dragonborn Cleric 9
Medium (6'6") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)10 (+0) 18 (+4)12 (+1)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15644321000

Possessions: 1100 gp. A necklace of small pink pearls (2000 gp).


Social Check DCs


Roger Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His moppish auburn hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He got into the Bounty Hunter business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and further expansion of business

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Roger Van Es, Male Half-Elf Rogue 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Tarhun Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized ruby on his right hand. His red crest is matted, messy, and big. His gold eyes have a joyful gleam in them most of the time.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He's in love.

Flaws: Ugly, Shy, Insane. Bonds: Rich, Has a crush. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Grrrmmballhyst, Male Dragonborn Monk 3
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2900 sp.


Social Check DCs

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