Nutae Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is also unnaturally pale. His auburn hair is kept up in a ponytail inside a deerstalker hat. His amber eyes are passionate and lively.
Personality: Nutae is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: The child of a Miner, who enjoyed hunting, Nutae was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Nutae never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: In love, Nature. Occupation: Fisher
Voice: Timid voice
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Roondar Beren, Male Gnome [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is brown and curly. His eyes are amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Roondar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle.
Ideals: Optimist. Flaws: Depressed. Bonds: Military, Poor. Occupation: Carter
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. Deep blue spinel (800 gp). Silver pearl (110 gp). Malachite (11 gp). Freshwater pearl (11 gp). 1 Minor magic item.
Traubon Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'1". He wears tan trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is short and golden. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Traubon was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He would like to get married and retire; and sabotage a competitor
Ideals: Optimist, Logical, Athletic. Bonds: Job, Has a crush. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven, Aquan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate.
Zepar Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his purple hair in a pixie cut. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He got away from his former life and has fallen to alcoholism.
Motivation: Expand his business; and his spouse's relatives view him with great suspicion
Ideals: Professionalism, Gifted. Flaws: Addict, Disease. Bonds: Poor. Occupation: Assassin
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 66 (8d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 14 (+2) | 19 (+4) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Druidic, Sylvan, Terran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
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