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NPC Generator

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Advanced [show]


Art Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'0" southern man, he dresses in collared shirts and wears a proper scarf over his head. His orange fur, when down, is lengthy. His green eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he would like to get married and retire

Flaws: Mundane. Bonds: Enemies, Rich, Has a crush. Occupation: Sailor

Voice: Rolls R's

Attributes [hide]

Art Mist, Male Tabaxi Adept 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)15 (+2) 12 (+1)19 (+4)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 500 gp.


Social Check DCs


Taklinn Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is auburn and curly. His ears are large.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Dwarven compassion.

Ideals: Athletic. Flaws: Ugly, Racist, Disease. Bonds: Rich. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Taklinn Bigtoe, Male Dwarf Adept 6
Medium (4'3") Dwarf, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 1000 gp.


Social Check DCs


Thervan Nailo, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long blonde hair reaches down to his waist. This brown eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Thervan will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in the south. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: He is greedy.

Ideals: Athletic, Extrovert. Bonds: Rich, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Thervan Nailo, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)17 (+3) 10 (+0)12 (+1)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2200 sp.


Social Check DCs


Morg Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Morg hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Morg was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He is content; and revenge

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Enemies, Family. Occupation: Armorer

Voice: Raspy

Attributes [hide]

Morg Stansfield, Male Half-Orc Barbarian 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)10 (+0) 8 (-1)14 (+2)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs

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