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NPC Generator

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Advanced [show]


Baradad Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Merchant uniform, and is pretty ugly. His bronze crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Baradad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gifted from a young age, Baradad studied abroad. Like his father and his brother before him, after school he went straight into learning to become a Merchant. He became a Merchant soon after.

Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Baradad Baharoosh, Male Dragonborn Aristocrat 2
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 280 gp. 1 Tanglefoot bags.


Social Check DCs


Immeral Hanali, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. His white hair is long and unkept. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the south. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by brigands. Immeral was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Hanali, Male Elf Adept 2
Medium (5'5") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 310 gp.


Social Check DCs


Druuk Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'4", this man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. With bright brown hair and a scraggly beard. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the north. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in sickle use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Druuk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting. Flaws: Addict. Bonds: Enemies, In love, Poor. Occupation: Layabout

Voice: Posh accent

Attributes [hide]

Druuk Upton, Male Half-Orc Sorcerer 1
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 18 (+4)8 (-1)
Skills Arcana +3, Insight +6
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp.


Social Check DCs


Tree Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His cinnamon fur is lengthy. He has a tattooed face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is obsessed with his god.

History: Tree hails from a village terrorized by gnolls. His psionic abilities were realized during a raid on his village. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many gnolls want him driven away

Ideals: Fighting, Gifted. Bonds: Enemies, Religious, Job. Occupation: Slave Trader

Voice: Smooth and feminine

Attributes [hide]

Tree Treat, Male Tabaxi Monk 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 79 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)15 (+2) 17 (+3)17 (+3)
Skills Persuasion +7, Survival +7
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). 1 Minor magic item.


Social Check DCs

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