Eberk Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a black vest and prefers grey and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy auburn hair. His gray eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.
History: He comes from a rich southern family. Through the years after Eberk was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Eberk's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Philantrophist, Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Undercommon, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
Possessions: 230 gp.
Rurik Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is portly but not overly obese. His hair is golden and curly. His skin is flawless and his amber eyes scan people very quickly.
Personality: He has always had a great fascination with Dwarven culture. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted martial powers by his dying brother.
Motivation: He is wracked by social anxiety; and dwarven compassion
Ideals: Logical, Gifted. Flaws: Racist, Fearful. Bonds: Poor, Attractive. Occupation: Bookbinder
Voice: Scottish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 230 gp.
Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He prefers to wear brown clothing when he does not wear armor. He wears his golden hair down. His face is covered beneath a completely black helmet.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered dire rats who tried to eat his hand. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 20 (+5) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Sylvan, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 380 gp. Malachite (14 gp). Obsidian (14 gp). Golden yellow topaz (500 gp). 1 Masterwork Heavy wooden shield.
Dazzazn Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears grey cloth garments or leather armor. He has moderate length gold crest. He has a dull look in his red eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He's since become an addict/alcoholic.
Motivation: Marry his brother to traveling adventurers; and balancing his hectic life and new interpreter responsibilities is difficult
Flaws: Addict. Bonds: Job, Enemies, Nature, Family. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
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Their contribution stands as a beacon of hope for all adventurers!


