Eberk Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a perfectly clean shirt and pair of pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a grey hat with a blue feather.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Eberk was born with his mother's beautiful face. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Herbalist for the past few years.
Motivation: Regain custody of his son; and marry his sister to traveling adventurers
Ideals: Joker. Bonds: Attractive, Has a crush, Slave, Job, Family. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 6000 cp.
Pelt Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He sports a flattop fur cut. His copper eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Pelt will drive conversation. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a gnolls raid, leaving Pelt alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions.
Ideals: Extrovert, Justice. Bonds: Rich, Religious, Enemies. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Arannis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his mace. His white hair is long and unkept. He tend to wears goggles to shield his eyes.
Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well; and doesn't want to be a marshal and was forced into it by his family
Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Marshal
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2300 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Kerkad Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He carries a battered dagger and tarnished whip as well. He wears a wide-brimmed hat to hide his balding. His gold eyes dart from person to person to random spaces in the air.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He's since become an addict/alcoholic.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting, Joker, Gifted. Flaws: Addict. Bonds: Poor, Job. Occupation: Sculptor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 61 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Terran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 900 gp. Rose (20 gp). Amethyst (70 gp). Citrine (20 gp). Coral (70 gp). Jasper (20 gp). Zircon (20 gp). Obsidian (10 gp). Smoky quartz (20 gp).
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Their contribution stands as a beacon of hope for all adventurers!
