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NPC Generator

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Advanced [show]


Beiro Rothenel, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His tied-back hair is chestnut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Beiro was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Entrepeneur. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Brewer

Voice: Scottish accent

Attributes [hide]

Beiro Rothenel, Male Elf Warlock 1
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 30 gp.


Social Check DCs


Mormo Fear, Male Tiefling [Permalink]

Personal [hide]

Description: He wears just a tan suit. His chestnut hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Mormo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Mormo. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Ugly. Bonds: Military, Criminal record. Occupation: Barkeep

Voice: Soft and mumbly

Attributes [hide]

Mormo Fear, Male Tiefling Barbarian 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)19 (+4) 9 (-1)18 (+4)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears tan painted combat armor at almost all times. He carries with him a set of shortspears, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His amber unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Charles studied abroad. Cursed with a spirit at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Disease, Greedy. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Charles Gyula, Male Human Rogue 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 120 gp. 3 Tanglefoot bags.


Social Check DCs


Torinn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a yellow cloak and cross-gartered brown stockings, and he perpetually has his axe ready. His silver crest is slicked back into a classic pompadour. His gold eyes lackadaisically let the world flow into them.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.

History: Torinn was raised in a hard working conservative environment. His father took him hunting and taught him how to get in the mind of other creatures. He struck the Shoemaker job and began his own company from there.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Job, Nature. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Torinn Pfaphnyrennish, Male Dragonborn Adept 5
Medium (6'4") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)11 (+0) 15 (+2)15 (+2)
Skills Deception +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 20000 cp. Jade (100 gp). Bloodstone (80 gp). 1 Minor magic item.


Social Check DCs

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