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NPC Generator

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Advanced [show]


Gormogord High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His red hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gormogord reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Regain custody of his son; and wants to raise his children well

Ideals: Joker, Gifted. Bonds: Military, Job, Family. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Gormogord High-hill, Male Halfling Druid 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 11 (+0)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Uthemar Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a brown top hat and brown clothes. His head has been shaved. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and money/treasure

Flaws: Ugly, Addict, Terse, Shy. Bonds: Mentor. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Uthemar Coleman, Male Half-Elf Warlock 11
Medium (5'11") Half-Elf, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2500 gp. 1 Minor magic item.


Social Check DCs


Fallond Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has a slight overbite and is overall scrawny. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Retire the richest man in the north; and he desires power and/or immortality

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Layabout

Voice: Slurs words

Attributes [hide]

Fallond Lutgehr, Male Dwarf Ranger 8
Medium (4'4") Dwarf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 19 (+4)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eberdeb Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears yellow painted combat armor at almost all times. With a patchy chestnut beard and wild chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Slave. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Eberdeb Ironhide, Male Gnome Paladin 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 25000 sp. 6 Acid flasks. 1 Everburning torch. 1 Alchemist’s fire.


Social Check DCs

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