Lûgdash Bentley, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a violet cloak and cross-gartered tan stockings, he is not a threatening figure. He wears his chestnut hair up. His face is scarred and worn.
Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Seeks redemption.
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Adventurer, Criminal record. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Halfling
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 11000 sp. Silver chalice with lapis lazuli gems (160 gp). Black velvet mask with numerous citrines (160 gp).
Watson Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This southern man very much looks the part of a Stableman. His clothes are grease stained in places. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise hazel.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Watson was born the youngest of three triplets. A gifted student he started as a Barber, but he got bored and became a Stableman. After a long history of fighting, Watson and his spouse have recently divorced.
Motivation: His relatives are trying to arrange a marriage; and to be a barber again
Flaws: Antagonistic. Bonds: Job, Poor, Immigrant, Family. Occupation: Stableman
Voice: Smooth and feminine
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 80 gp. Blue quartz (16 gp).
Cloud Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and sports brown clothing, slightly heavier than average wear. His fur is black and very short. His copper eyes have a joyful gleam in them most of the time.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. His druidic abilities were realized during a raid on his village. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Optimist, Impeccable, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 65 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Pink pearl (120 gp). Golden pearl (120 gp). Blue diamond (7000 gp). Alexandrite (200 gp). Malachite (16 gp). Chalcedony (60 gp). Red garnet (120 gp). Brown-green garnet (120 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Godfrey Atterton, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is wearing the road beaten gear of a warrior, and is pretty ugly. His red hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Godfrey is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Navigator father left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: Just what you see.
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