Mordai Torment, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. He has wavy purple hair. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is greedy
Ideals: Passionate. Bonds: Rich, Religious, Mentor. Occupation: Performer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Naeris Ilphelkiir, Male Elf [Permalink]
Personal [hide]
Description: Standing 4'8", this man is wearing a long, brown, dusty cloak. His brown hair is heavily combed to the left. He has several tiny topaz earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Naeris took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.
Ideals: Gifted. Bonds: Rich, Guardian, Adventurer, Enemies. Occupation: Gardener
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 13 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 120 pp. Bloodstone (60 gp). Silver pearl (50 gp). Malachite (13 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
Zaffrab Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black shirt with thin blue vertical stripes and black pants. His silver hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. A true patriot, Zaffrab would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: His religion dominates his actions.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Religious. Occupation: Mercenary
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Undercommon, Celestial
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. Deep blue spinel (500 gp). Lapis lazuli (10 gp). Golden yellow topaz (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" western man, he is wearing the road beaten gear of a warrior. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Miner, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. By chance he met his sister recently and the two have been together since.
Motivation: Wants his loneliness to end; and an old rival family wants him found
Ideals: Fighting, Philantrophist, Joker. Flaws: PTSD. Bonds: Family, Has a crush. Occupation: Architect
Voice: Spanish accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 50 gp.
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