Shedinn Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is wearing a long, blue cloak. He has no crest. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Shedinn isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Shedinn hails from a village terrorized by giants. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and to pay off his debts
Ideals: Impeccable, Justice. Flaws: Ugly, Fearful. Bonds: Enemies, Debt. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 50000 cp. Deep blue spinel (1400 gp). Alexandrite (1400 gp).
Mreksh Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He wears a small hat to cover his moderate length bronze crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small mountains village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Mreksh and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Nature, Criminal record. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 13
Hit Points 52 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 14000 sp. Tourmaline (40 gp). Malachite (12 gp). Alexandrite (1400 gp). Jade (40 gp). 1 Minor magic item.
Aramil Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a brown handlebar mustache and slicked back brown hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Impulsive. Bonds: Rich, Attractive. Occupation: Knight
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
Delebean Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He typically wears pastel cloth garments or leather armor, and his gloved hand is found clutching a quarterstaff. He wears his red hair down. His green eyes dart from person to person.
Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Delebean lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Flaws: Shy, Fearful. Bonds: Adventurer, Family, Immigrant. Occupation: Servant
Voice: American accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +5
Possessions: 1000 gp. A necklace of small pink pearls (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

