Shifting Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His lavender fur is still thick. His blue eyes have a joyful gleam in them most of the time.
Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born several months after his father was called into army service. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Entrepeneur. Flaws: Insane, Depressed. Bonds: Poor, Military, Criminal record. Occupation: Gardener
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 79 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Dwarven, Undercommon
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 160 pp. Red garnet (110 gp). Blue quartz (5 gp). Eye agate (5 gp). Bloodstone (20 gp). Coral (110 gp). Golden pearl (110 gp). Red-brown spinel (110 gp). 1 Minor magic item.
Cressel Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears professional attire. His hair, while still mostly purple, has prominent grey streaks. His white eyes dart from person to person.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Cressel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.
Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk
Ideals: Athletic, Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 74 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 10 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1100 gp. Cloth of gold vestments (160 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pijjirik Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He has moderate length scarlet crest. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Mentor, Rich. Occupation: Knight
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +9 / 4d6+4, Ranged +6 / 4d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
Senteq Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'3" and wears a fancy brown suit. He keeps his black hair in a pixie cut. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born in the north to a Mayor, Senteq learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Mayor. He became a Mayor soon after.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Mayor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 12)
Armor Class 11
Hit Points 94 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 3000 gp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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