Koeth Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His black hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Architect, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the south; and wants to open a new tavern
Ideals: Fighting, Entrepeneur. Flaws: Secretive. Bonds: Enemies, Job, Poor. Occupation: Assassin
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 15)
Armor Class 14
Hit Points 72 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 |
Possessions: 4000 gp. Malachite (6 gp). Banded agate (6 gp). Rock crystal (80 gp). Jet (120 gp). Red garnet (120 gp). Eye agate (6 gp). Red spinel (120 gp). Tourmaline (120 gp). Blue star sapphire (1300 gp). Bloodstone (80 gp). Emerald (1300 gp). Golden yellow topaz (1400 gp). 1 Medium magic item.
Lance Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair up in a very large beehive style do. His gray eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He can't help but pocket interesting objects he comes across
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. Since then, he has sought to make the best of life.
Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Optimist, Gifted. Flaws: Racist, Mundane. Bonds: Criminal record. Occupation: Junk Dealer
Voice: Boston accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 100 sp.
Thamior Firahel, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are likewise hazel.
Personality: Thamior hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of a Servant, who enjoyed hunting, Thamior was taken on many hunting expeditions. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Artistic, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Ghaliver Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy and is close to two feet long. His green eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in the east to a Bellfounder, Ghaliver learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he loathes his own lifestyle
Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Job. Occupation: Bellfounder
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Dwarven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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