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NPC Generator

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Ability Scores
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Advanced [show]


Pikar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His red hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: Aggressive, abrasive, and angry, Pikar embodies much of what other species detest in the Halflings. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Pikar Shadowquick, Male Halfling Cleric 16
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 89 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 17 (+3)10 (+0)
Skills Animal Handling +8, Investigation +7
Senses Passive Perception 13
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 2000 gp. Solid gold idol (500 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. His golden hair is still thick. His half smiles and green eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.

History: Zook was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Disciplined, Gifted, Artistic. Bonds: Attractive. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Zook Tarkelby, Male Gnome Warrior 7
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 15
Hit Points 40 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 10000 cp. Blue star sapphire (700 gp). Malachite (15 gp).


Social Check DCs


Gennal Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Tanner, Gennal learned a great deal about his father's area of expertise. After coming to the age of reason, Gennal took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Gennal Amakiir, Male Elf Commoner 1
Medium (5'4") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 30 pp.


Social Check DCs


Ur-Dag Hornsby, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes are slightly larger than normal.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was born in the south, but his parents moved at a very young age to the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He left for the south, certain he would find work there.

Motivation: Retire the richest man in the south; and expand his business

Ideals: Entrepeneur. Flaws: Addict. Bonds: Attractive, Job, Immigrant. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Ur-Dag Hornsby, Male Half-Orc Monk 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 9 (-1)8 (-1)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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