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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Reynard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His golden hair is slicked back into a classic pompadour. He has blue eyes and a black hat with a grey feather.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful brothel owner made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west.

Ideals: Disciplined, Philantrophist, Entrepeneur. Bonds: Mentor. Occupation: Animal Trainer

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Solvenstein, Male Half-Elf Adept 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1 Minor magic item.


Social Check DCs


Darrak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. He keeps his long chestnut hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Shy, Fearful. Bonds: Rich, Criminal record, Attractive. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Darrak Fallack, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)12 (+1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Eberdeb Sympony, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with deerstalker hat. His silver hair is heavily combed to the right. His eyes are a pleasant violet.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Eberdeb was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and further expansion of business

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Eberdeb Sympony, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)11 (+0) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Black star sapphire (400 gp). Blue star sapphire (400 gp). 1 Minor magic item.


Social Check DCs


Anselm Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He has worked as a Shoemaker like his mother before him.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Justice. Flaws: Ugly, Mundane, Fearful. Bonds: Job. Occupation: Shoemaker

Voice: Gruff and masculine

Attributes [hide]

Anselm Astley, Male Human Aristocrat 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 10 pp. Iolite (70 gp).


Social Check DCs

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