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NPC Generator

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Advanced [show]


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear blue clothing when he does not wear armor. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to reunite with his absent mother

Ideals: Athletic, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Rich, Family. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Drifting In the Wind, Male Tabaxi Fighter 1
Medium (5'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 50 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Sapply Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This man wears baggy pastel pantaloons and a violet scarf. He is muscular with a powerful set of arms. He wears his black hair up. His eyes are likewise blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Sapply hails from a village terrorized by illithids. A gifted student he started as a Servant, but he got bored and became a Barkeep. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He has comitted a past crime that haunts him to this day; and sabotage a competitor

Flaws: Shy. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Barkeep

Voice: Sounds elderly

Attributes [hide]

Sapply Horcusporcus, Male Gnome Cleric 11
Small (3'3") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 71 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)19 (+4) 14 (+2)15 (+2)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Gnome, Celestial, Halfling, Draconic, Ignan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 140 pp. Malachite (4 gp).


Social Check DCs


Travok Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is greying and his face has many wrinkles. His gray eyes are passionate and lively.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His mother raised him in a mountain cabin. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his daughter; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Fearful. Bonds: Poor, Family, Nature. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

Travok Trueblood, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 15 (+2)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +5, Arcana +7
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Abyssal, Druidic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 3000 gp. Malachite (13 gp). Rich purple corundum (1600 gp). Black pearl (300 gp). Chalcedony (60 gp). Blue quartz (13 gp). Aquamarine (300 gp). Alexandrite (300 gp). Jade (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing colorful clothing, dressed as a Jeweler. His hair is short and blonde. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Fulbar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Poor, Job. Occupation: Jeweler

Voice: Speaks through clenched teeth

Attributes [hide]

Fulbar Copperkettle, Male Halfling Rogue 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 14 (+2)17 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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