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NPC Generator

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Efferil Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a worn and beaten armor. He wears a top hat to hide his balding. His fierce blue eyes like to dwell on things.

Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is a Succubi in disguise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Efferil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Efferil. Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer, Criminal record. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Efferil Dukakis, Male Half-Elf Aristocrat 6
Medium (4'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 10
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 11 (+0)16 (+3)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 500 gp. Obsidian (14 gp). Pink pearl (160 gp). Bloodstone (40 gp). Jasper (40 gp).


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a white coat with pastel slacks. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Slave Trader, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Hedonist, PTSD. Bonds: Poor. Occupation: Mortician

Voice: Nasally tone

Attributes [hide]

Gomory Altham, Male Human Adept 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 800 sp. Blue quartz (16 gp).


Social Check DCs


Tûkâ Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely red suit with white socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Poor. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Tûkâ Gentry, Male Half-Orc Paladin 6
Medium (6'4") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (800 gp). Finely wrought small gold bracelet (80 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (170 gp).


Social Check DCs


Aldous Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with grey pants, and he perpetually has his dagger ready. His long chestnut hair is drawn into a two foot long braid. He has gray eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Criminal record, Immigrant. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Aldous Wasanthi, Male Half-Elf Monk 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. Aquamarine (500 gp). Banded agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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