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NPC Generator

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Advanced [show]


Boddynock Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His long red hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Boddynock was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he wants revenge against illithids

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Has a crush, Family, Enemies. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Boddynock Tarkelby, Male Gnome Barbarian 8
Small (3'5") Gnome, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Intimidation +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is physically well-built. His long cinnamon fur is drawn into a two foot long braid. His yellow eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Two Llamas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Two Llamas decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Carter and was forced into it by his family.

Ideals: Artistic. Bonds: Family, Criminal record, Guardian. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Two Llamas Grass, Male Tabaxi Rogue 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)13 (+1) 16 (+3)16 (+3)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1500 gp. Amethyst (120 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kildrak Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is still thick. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He enjoys reading and quiet.

History: He was born into a rich family. While studying, he fell in love. They married and had a daughter. He now mingles about in high society.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Rich, In love. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Kildrak Ironfist, Male Dwarf Adept 5
Medium (4'2") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)16 (+3) 12 (+1)7 (-2)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Halfling, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 800 gp.


Social Check DCs


Taklinn Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is typically in his Guard uniform. He has styled his black hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the west his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Taklinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Taklinn. He has drifted from career to career and currently works as a Guard.

Motivation: Regain custody of his son; and further expansion of business

Ideals: Philantrophist. Bonds: Job, Poor, Criminal record, Family. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Taklinn Bofdann, Male Dwarf Adept 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 10
Hit Points 97 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)11 (+0) 13 (+1)7 (-2)
Skills Deception +2, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 4000 gp. Moonstone (60 gp). Banded agate (8 gp). Sardonyx (60 gp). Eye agate (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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