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Trail Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has a slight overbite and is overall scrawny. His brown fur is greasy and uncared for. He has yellow eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trail lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and to unite with his sister

Flaws: Ugly, Shy, Secretive, Insane. Bonds: Rich, Family. Occupation: Blacksmith

Voice: Uses lots of figures of speech

Attributes [hide]

Trail Mirror, Male Tabaxi Sorcerer 6
Medium (5'1") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Onyx (50 gp). Black opal (1300 gp).


Social Check DCs


Barendd Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a faded coat and loose pants complete with deerstalker hat. With a patchy golden beard and wild golden hair. His face is scarred and worn.

Personality: Barendd hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Barendd took refuge in the old dungeon and found the beat up whip and armor he uses now. He has never given up on his singing dream.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Barendd Thrahak, Male Dwarf Monk 11
Medium (4'1") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 94 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 14 (+2)7 (-2)
Skills Insight +6, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Glûk Read, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his white boots flare out at the collars. His golden hair is thinning but still full. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Glûk embodies much of what other species detest in the Half-Orcs. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the north. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Glûk Read, Male Half-Orc Aristocrat 15
Medium (6'7") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 6000 gp. Violet garnet (800 gp). Malachite (12 gp). Rhodochrosite (12 gp). Aquamarine (800 gp). Tiger eye turquoise (12 gp). Black pearl (800 gp). Citrine (70 gp). Golden yellow topaz (800 gp). Blue quartz (12 gp). Golden yellow topaz (800 gp). Iolite (70 gp). Alexandrite (800 gp). Coral (100 gp). Blue quartz (12 gp). White opal (1500 gp). Fiery yellow corundum (1500 gp). Fire opal (1500 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His red hair is still thick. He has a tattooed face.

Personality: Rolf wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by giants. Rolf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Disciplined. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Rolf Van Es, Male Human Cleric 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. Hematite (8 gp).


Social Check DCs

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