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NPC Generator

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Advanced [show]


Bernard Atherton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a worn and beaten armor. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out west to avoid the crime he committed. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist. Flaws: Mundane. Bonds: Criminal record, Enemies. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Bernard Atherton, Male Human Rogue 11
Medium (5'5") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 15 (+2)17 (+3)
Skills Animal Handling +6, Arcana +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 190 pp. Old masterpiece painting (1700 gp).


Social Check DCs


Rael Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey top hat and grey clothes. He has a very tight haircut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Servant, Rael learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Servant.

Motivation: Expand his business.

Ideals: Athletic, Disciplined. Flaws: Impulsive, Depressed. Bonds: Attractive, Job. Occupation: Servant

Voice: growls and snarls, animalistic

Attributes [hide]

Rael Zhanini, Male Half-Elf Barbarian 2
Medium (4'10") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp. 1 Chain shirt.


Social Check DCs


Trey Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Blacksmith uniform. He has styled his white hair well, parting it to the right. He has amber eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He has worked as a Blacksmith like his father before him.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Trey Ilphelkiir, Male Half-Elf Wizard 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 120 gp. Peridot (70 gp).


Social Check DCs


Gimûb Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with blue lining and desert motifs, he is not a threatening figure. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He ran away from his former home and has been making his living as a Barrister for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Religious, Job. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

Gimûb Tickle, Male Half-Orc Expert 4
Medium (5'6") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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