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NPC Generator

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Advanced [show]


Morthos Hope, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is bristling with hidden weapons, mostly sais and monstrous two handed axes. His white hair is knotted and matted. His gold unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Criminal record, Adventurer, Military, Nature. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Morthos Hope, Male Tiefling Sorcerer 8
Medium (5'9") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)10 (+0) 10 (+0)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 40000 cp.


Social Check DCs


Fargas Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He keeps his golden hair in a flapper bob. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Fargas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and revenge

Ideals: Athletic. Bonds: Family, Mentor, Adventurer, Enemies. Occupation: Baker

Voice: Posh accent

Attributes [hide]

Fargas Jamjar, Male Halfling Druid 1
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +3, Nature +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp. Amber (150 gp). 2 Acid flasks.


Social Check DCs


Mozikth Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a sword. He keeps his bronze crest in a flapper bob. His gold eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He got away from his former life and has fallen to alcoholism.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Addict. Bonds: Adventurer, Poor, Criminal record. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Mozikth Shestendeliath, Male Dragonborn Druid 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Carrie Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a blue coat over a tan low-cut shirt, and a Stetson hat upon his head. He is muscular with a powerful set of arms. He wears a Stetson hat to cover his moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He misses his home and complains about the freezing weather, even in summer.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Addict, Disease. Bonds: Immigrant, Rich. Occupation: Slave Trader

Voice: Rhymes sentences (sorry)

Attributes [hide]

Carrie Nailo, Male Half-Elf Paladin 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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