Dadalan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a worn and beaten armor. His green crest is drawn into a tight pony tail with a card scrunchie. His eyes are gold.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great joy in being the best Bricklayer in town.
History: Dadalan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered singing. He inherited the family business which he has now maintained for 3 years.
Motivation: To be a Mason again.
Ideals: Athletic, Philantrophist, Artistic. Bonds: Job, Poor. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 17)
Armor Class 11
Hit Points 79 (17d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 6 | 6 | 6 |
Possessions: 10000 gp. Emerald (1300 gp). Coral (120 gp). Sardonyx (50 gp). Moonstone (50 gp). Rock crystal (50 gp). Violet garnet (1100 gp). Star rose quartz (50 gp). Rose (50 gp). Rhodochrosite (6 gp). Pink diamond (7000 gp). Pink pearl (120 gp). Jet (120 gp). Pink pearl (120 gp). Alexandrite (1100 gp). Moss agate (6 gp). Bloodstone (50 gp). Deep green spinel (120 gp). Emerald (1300 gp). Aquamarine (1100 gp). Fiery yellow corundum (1300 gp). Obsidian (6 gp). Sard (50 gp). Hematite (6 gp). Aquamarine (1100 gp). Eye agate (6 gp).
Cask Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His long gray fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.
History: Cask was born in the south. At a young age he loved to build and create. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and money/treasure
Ideals: Joker, Persistence, Logical. Bonds: Attractive, Rich. Occupation: Sculptor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 50 pp.
Gruk Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. He keeps his white hair in a flapper bob. He has a tattooed face.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invites people to come help in his community garden.
History: Gruk was born in the west. At a young age he loved to build and create. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur, Philantrophist, Persistence. Bonds: Criminal record, Nature. Occupation: Map Maker
Voice: Sore throat, cough
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 36000 sp. 1 Masterwork Common Melee.
Gerald Stafford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in brown turtlenecks beneath a white coat with brown slacks. His hair is golden and curly. His face is scarred and worn.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When he's not drinking or sleeping the drinks off, he's doing painting.
History: Gerald was born in the north. At a young age he loved to build and create. His first spouse was a Spice Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.
Motivation: Wants to raise his children well.
Ideals: Persistence, Artistic. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Banker
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 390 pp. Black pearl (200 gp). Golden yellow topaz (200 gp). Blue quartz (16 gp). Star rose quartz (50 gp). Rock crystal (50 gp). Alexandrite (200 gp). Amethyst (160 gp). Rose (50 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

