Himo Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a penchant for wearing a ring with an oversized emerald on his left hand. His silver hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: Born in the north to a Stableman, Himo learned a great deal about his father's area of expertise. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Sabotage a competitor; and money/treasure
Flaws: Insane. Bonds: Attractive, Rich, Has a crush, Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1900 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).
Percival Stansfield, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He is physically well-built. He has done his best to style his blonde hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a logical person and will generally grow upset if things defy logic and science.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and money/treasure
Ideals: Persistence, Logical. Flaws: Insane, Greedy. Bonds: Rich. Occupation: Ruler
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Kilvar Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He wears a weathered and beat up set of banded mail beneath an oversized green coat, and his gloved hand is found clutching a longsword. He sports a long red beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.
History: Kilvar was raised in a hard working conservative environment. He was taken from his home at a very young age. He has achieved small success as a Healer.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Joker. Bonds: Military, Job, Slave. Occupation: Healer
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Habor Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his pickaxe ready. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to end his boredom
Ideals: Fighting, Optimist, Philantrophist. Flaws: Mundane. Bonds: Attractive. Occupation: Barrister
Voice: Low and grunting
Attributes [hide]
Medium (6'8") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Azurite (15 gp).
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Their contribution stands as a beacon of hope for all adventurers!