Fibblestib Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. He has no hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Fibblestib was raised in a hard working conservative environment. He worked as a nervous Detective and found it very stressful. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job
Ideals: Justice, Joker. Flaws: Ugly. Bonds: Job, Family, Slave. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 12
Hit Points 58 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 500 gp. Azurite (4 gp). Hematite (4 gp). Rhodochrosite (4 gp). Eye agate (4 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Deep green spinel (40 gp). Tiger eye turquoise (4 gp).
Euron Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a violet poncho over his likewise colored trousers and shirt. His dark red hair is smooth and relatively long. His gold eyes dart from person to person to random spaces in the air.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Athletic, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 23 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 15000 sp. Zircon (60 gp). Sard (60 gp). Blue quartz (11 gp). Star rose quartz (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Barakas Charm, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'11" and tends to wear a large green jacket. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Barakas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Barakas was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his brother recently and the two have been together since.
Motivation: To unite with his brother; and regain custody of his daughter
Flaws: Ugly, Antagonistic, Hedonist. Bonds: Family, Immigrant. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 14)
Armor Class 14
Hit Points 64 (14d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +5 / 4d6+0, Ranged +9 / 4d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 3000 gp. Carnelian (60 gp). Black star sapphire (500 gp). Rhodochrosite (7 gp). Onyx (60 gp). Rhodochrosite (7 gp). Chrysoberyl (80 gp). Blue sapphire (500 gp). Deep green spinel (80 gp). Iolite (60 gp). Aquamarine (300 gp). Amber (80 gp). Emerald (500 gp). Moss agate (7 gp). Bloodstone (60 gp). Tiger eye turquoise (7 gp). Blue star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: This man prefers to wear blue clothing when he does not wear armor. He is muscular with a powerful set of arms. His black hair is kept up in a ponytail inside a small hat. His eyes are amber and catlike.
Personality: He is business-like. He takes instructions and follows them to the letter. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism. Bonds: Rich, Job, Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!

