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NPC Generator

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Advanced [show]


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His moppish red hair is in a traditional bowl cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zook was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Seamstress they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and doesn't want to be a tanner and was forced into it by his family

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Tanner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zook Sympony, Male Gnome Wizard 11
Small (3'5") Gnome, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)16 (+3) 16 (+3)15 (+2)
Skills Stealth +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Orc, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. He wears his white fur up. His eyes, though not visible through his cowl, are blue.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Bowyer, who enjoyed hunting, Sweet was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Racist. Bonds: Attractive, Criminal record, Nature, Religious. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Sweet Shoe, Male Tabaxi Warlock 2
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)15 (+2) 16 (+3)15 (+2)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: Just what you see.


Social Check DCs


Tim Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a faded coat and loose pants complete with top hat. He has a small bristly mustache and wavy black hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is obsessed with his god.

History: Tim hails from a village terrorized by orcs. He took every job he could get his hands on, but the opportunities for Half-Elves in the west were limited. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: A deep hatred of orcs; and to unite with his sister

Bonds: Enemies, Religious, Immigrant, Job, Family. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tim Staurheim, Male Half-Elf Expert 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Aldous took refuge in the ruined castle and found the beat up mace and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants his loneliness to end; and to clean up the streets

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Poor, Nature. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Gentry, Male Human Sorcerer 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 15 (+2)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 30 gp. Moss agate (14 gp).


Social Check DCs

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