Silvo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in a clean green cloak covering his clean studded leather. His auburn hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Warrior school at a young age so that he could practice his divine talents. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silvo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and to unite with his sister
Ideals: Gifted, Fighting. Flaws: Fearful. Bonds: Family, Attractive. Occupation: Banker
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Soveliss Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'1" eastern man, he wears a white armored body suit, with a simple black line shooting up and back down. His brown hair is long and unkept. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has always had a great fascination with Half-Elven culture. He has a minor phobia of water and hates getting wet.
History: Soveliss lived on a farm with his father, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has since lost track of the people in his past.
Motivation: A strong sense of loyalty to Half-Elven people; and find a way to reverse the transformation of his brother
Flaws: Ugly, Racist, Fearful. Bonds: Family. Occupation: Priest
Voice: Whispers
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 83 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Elven, Goblin, Druidic, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1200 pp. Deep blue spinel (900 gp). Violet garnet (900 gp). Coral (100 gp). Violet garnet (900 gp). Red-brown spinel (100 gp). Blue quartz (14 gp). Star rose quartz (80 gp). Tiger eye turquoise (14 gp). Violet garnet (900 gp). Jade (100 gp). White pearl (100 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item.
Watson Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, and he perpetually has his sickle ready. His black hair is braided into rings. He wears large thick round spectacles.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a pair of adventurers, Watson grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Watson and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Watson discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Watson fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Fighting. Flaws: Racist, Disease. Bonds: Adventurer. Occupation: Slave Trader
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 48 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
Possessions: 4000 sp. Golden yellow topaz (900 gp). Pink pearl (40 gp). Hematite (15 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item.
Fragrant Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'8", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a colorful flower in his gray fur. His eyes are a pleasant hazel.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Fragrant abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Tabaxi compassion; and a need for knowledge about a nearby landmark
Ideals: Athletic, Artistic. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Bricklayer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
