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NPC Generator

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Advanced [show]


Raam Despair, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black shirt with thin white vertical stripes and brown pants. He wears his purple hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He has always had a great fascination with Tiefling culture. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Raam was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Ideals: Justice. Flaws: Racist. Bonds: Immigrant, Poor, Adventurer. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Raam Despair, Male Tiefling Ranger 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 15 (+2)19 (+4)
Skills Intimidation +6, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 gp.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has a large pastel mantle and cape that has been intricately interwoven into his red robe. He wears a top hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dragonborn Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he is greedy

Ideals: Joker, Philantrophist. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Aristocrat 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 41 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 17 (+3)15 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


William Andreantti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His hair is brown and curly. He has several tiny amber earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: A powerful brothel owner made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Justice. Bonds: Rich, Mentor, Religious. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

William Andreantti, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Athletics +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Uthemar Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His long auburn hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the north to a Miner, Uthemar learned a great deal about his father's area of expertise. A gifted student he started as a Sage, but he got bored and became a Miner. He hasn't been sleeping well lately.

Motivation: Expand his business; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Logical. Flaws: Ugly, Insomniac, Shy. Bonds: Job. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Uthemar Iranapha, Male Elf Warrior 13
Medium (5'2") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 100 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Rose (30 gp). Sardonyx (30 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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