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NPC Generator

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Advanced [show]


Trynnicus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy white pantaloons and a green scarf. His green crest is braided into rings. He has gold eyes.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Nature. Occupation: Map Maker

Voice: Old thin voice

Attributes [hide]

Trynnicus Delmirev, Male Dragonborn Commoner 9
Medium (6'7") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 34 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pûgrish Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear green clothing when he does not wear armor. His hair is auburn, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He uses divination through singing.

History: Gifted from a young age, Pûgrish studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Pûgrish Berkeley, Male Half-Orc Barbarian 2
Medium (6'7") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Art Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey clothing when he does not wear armor. His lavender fur is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Maurezhi in disguise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Greedy, Shy. Bonds: Adventurer, Religious. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Art Mirror, Male Tabaxi Rogue 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)14 (+2) 10 (+0)9 (-1)
Skills Deception +1, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp. Iolite (20 gp).


Social Check DCs


Naal Horineth, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears skinny pants and wears a blue and white robe with the hood down. His silver hair is matted, messy, and big. He has a dull look in his brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Naal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the old dungeon and found the beat up longbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to unite with his sister

Flaws: Ugly, Shy. Bonds: Family, Military, Nature. Occupation: Apothecary

Voice: Whispers

Attributes [hide]

Naal Horineth, Male Elf Rogue 13
Medium (4'10") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 2000 gp. Silver pearl (150 gp). Banded agate (5 gp). Brown-green garnet (150 gp). Black opal (700 gp). Tourmaline (150 gp).


Social Check DCs

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