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NPC Generator

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Advanced [show]


Halimath Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His auburn hair is styled in orderly dreadlocks. His amber eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy, Selfish. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Halimath Caerdonel, Male Elf Cleric 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2500 sp.


Social Check DCs


Donaar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His bronze crest has been sun bleached extensively. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Donaar was born with his father's beautiful face. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Attractive, Family. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Donaar Hashphronyxadyn, Male Dragonborn Paladin 12
Medium (6'2") Dragonborn, True Neutral (CR 12)
Armor Class 12
Hit Points 97 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Performance +4, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1300 gp). A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (90 gp). Golden circlet with four aquamarines (2000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp).


Social Check DCs


Senteq Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'6". He has the majority of his body covered in plate. His red hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Disease. Bonds: Adventurer, Rich. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Senteq Murnig, Male Gnome Commoner 5
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 20 (+5)9 (-1) 15 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shivering On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple yellow robe with grey stripes complete with hood. His fur is yellow, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Shivering On the Water, Male Tabaxi Monk 5
Medium (6'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 15 (+2)14 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnome, Giant, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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