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NPC Generator

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Advanced [show]


Watson Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and a wedding ring on his right hand. With bright silver hair and a scraggly beard. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Prone to second guessing himself, he comes off as nervous. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: Money/treasure.

Flaws: Addict, Shy. Bonds: Rich, In love, Adventurer. Occupation: Roofer

Voice: Aggressive tone

Attributes [hide]

Watson Elderberry, Male Halfling Barbarian 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 16 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4

Possessions: Red-brown spinel (140 gp).


Social Check DCs


Arannis Fasharash, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'7", this man wears white leather gloves, a white jacket, and tight pants. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Shy, Hedonist, Antagonistic, PTSD. Occupation: Scribe

Voice: Stutters

Attributes [hide]

Arannis Fasharash, Male Elf Aristocrat 13
Medium (4'7") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 74 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant, Goblin
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 2000 gp. Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (800 gp). Solid gold idol (500 gp). Large well-done wool tapestry (500 gp). Sapphire pendant on gold chain (800 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Theodoric Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has moderate length blonde hair. His hazel eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of gnolls once and for all.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Doesn't want to be a Interpreter and was forced into it by his family.

Ideals: Fighting. Flaws: PTSD. Bonds: Family, Enemies, Poor. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Theodoric Emsworth, Male Human Monk 10
Medium (6'5") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 13000 sp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp).


Social Check DCs


Fragrant In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His yellow fur is matted, messy, and big. His eyes are blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Slave, Rich. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Fragrant In the Storm, Male Tabaxi Warrior 10
Medium (5'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 43 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: Smoky quartz (40 gp). Obsidian (5 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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