Mozikth Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. His green crest is braided into rings. His eyes are gold and he is always smoking a pipe.
Personality: He dislikes all the random violence that takes place in the south. He is a very good compulsive liar and kleptomaniac.
History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Assassin
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 18)
Armor Class 12
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +10 / 5d6+4, Ranged +8 / 5d6+2, Grapple +4
Possessions: 500 pp. Malachite (4 gp). Amethyst (80 gp). Jasper (70 gp). Star rose quartz (70 gp). Tiger eye turquoise (4 gp). Aquamarine (1500 gp). Chrysoberyl (80 gp). Obsidian (4 gp). Aquamarine (1500 gp). Rhodochrosite (4 gp). Fiery yellow corundum (1600 gp). Violet garnet (1500 gp). Carnelian (70 gp). Golden yellow topaz (1500 gp). Freshwater pearl (4 gp). Banded agate (4 gp). Golden yellow topaz (1500 gp). Hematite (4 gp). Red spinel (80 gp). Red-brown spinel (80 gp). 1 Medium magic item.
Goroth Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky blue painted plate armor. His long red hair reaches down to his waist. His gray unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: Sold as a small child to a necromancer, Goroth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Athletic, Joker, Gifted. Flaws: Disease. Bonds: Mentor. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 40 pp.
Roger Casilltenirra, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 4'10" and is wearing the road beaten gear of a warrior. His right hand appears badly burned and disfigured. His golden hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He loves telling others what to do and how they should feel about things. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He has money and likes to spend it; and meet up once more with his childhood friend
Ideals: Fighting, Opinionated. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Carpenter
Voice: Pirate accent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Aust Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. He has done his best to style his chestnut hair to look like a famous performer. His eyes are likewise blue.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a plains tribe. Aust liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.
Motivation: To clean up the streets; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Secretive, Fearful. Bonds: Nature, Rich, Guardian. Occupation: Gardener
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
