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NPC Generator

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Advanced [show]


Roge Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his brown hair. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Miner, his mother struggled to pay the bills. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and obtaining odd cultural halfling artifacts is his passion

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Roge Hilltopple, Male Halfling Aristocrat 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)18 (+4) 12 (+1)11 (+0)
Skills Performance +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Sylvan, Druidic, Infernal
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 10000 cp. Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Erky Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'5", this man wears many layers of old clothing at all times. His black hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Shoemaker soon after.

Motivation: To be a Shepherd again; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Religious, Mentor. Occupation: Shoemaker

Voice: Squeaky

Attributes [hide]

Erky Oomtrowl, Male Gnome Fighter 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. Iolite (60 gp). Iolite (60 gp). Coral (70 gp).


Social Check DCs


Spring In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, black cloak. His black fur is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Spring was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and someone believes him a fraud

Ideals: Joker, Optimist, Persistence. Bonds: Immigrant, In love, Poor. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Spring In the Wind, Male Tabaxi Druid 9
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. He keeps his blonde hair in a pixie cut. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well.

Ideals: Optimist, Artistic. Flaws: Ugly, Disease. Occupation: Sailor

Voice: Slurs words

Attributes [hide]

Vondal Gorunn, Male Dwarf Ranger 8
Medium (3'11") Dwarf, Neutral Good (CR 8)
Armor Class 9
Hit Points 77 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)12 (+1) 13 (+1)10 (+0)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp.


Social Check DCs

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