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NPC Generator

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Advanced [show]


Eberk Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears professional attire. His hair is auburn and curly. His eyes, though not visible through his cowl, are violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.

History: He was born in the north, but his parents moved at a very young age to the south. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Eberk Bloodkith, Male Dwarf Monk 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)16 (+3) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Ignan, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Stannor High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His whole body is exceptionally muscular. He has wavy auburn hair. His eyes are blue.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When he's not drinking or sleeping the drinks off, he's doing writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Cynical, Fearful. Bonds: Immigrant, Job. Occupation: Barrister

Voice: Speaks through clenched teeth

Attributes [hide]

Stannor High-hill, Male Halfling Rogue 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 11 (+0)15 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerald Royal, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His tied-back hair is white. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barber mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Gerald Royal, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp. 4 Alchemist’s fire.


Social Check DCs


Mantus Passion, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of illithids once and for all.

History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tieflings in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and money/treasure

Bonds: Rich, Immigrant, Attractive, Enemies, Mentor. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mantus Passion, Male Tiefling Sorcerer 8
Medium (6'0") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 50 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 120 pp. Citrine (30 gp).


Social Check DCs

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